Cyberpunk Noodle Kiosk – Environment Prop3D Model
This is a cyberpunk-style noodle kiosk, created as a midground environment asset intended to populate street-level scenes in futuristic cityscapes. While not modular or a hero prop, it’s built to sit comfortably within busy, neon-lit environments as a walk-past or background interaction point.
The model was created in Maya, and textured using Substance Painter with a focus on efficiency — relying primarily on a trim sheet and one unique texture map for supporting props like stools, kitchen elements, and signage. As a result, the texture detail is intentionally kept broad and stylized. The total polycount is approximately 105K faces.
This piece was built organically, adding smaller components like menu boards, lanterns, and utensils along the way. I had a lot of fun working on it, especially as a big fan of cyberpunk visual design. I’m planning to integrate this kiosk into a full environment scene soon to explore its role in a more complete setting.
CC AttributionCreative Commons Attribution
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