Triangles: 5.1k
Vertices: 2.6k
More model informationThis is probably the final thing I’ll be making with substance painter alone, I was getting used to the software, see how it handles, I’ll move onto substance designer for the next projects, as I just need better textures for my ideas which are very tedious to achieve in painter alone
The model was sculpt was made in ZBrush, the retopology in blender, the textures in substance painter. The posing was also made in Blender.
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