Triangles: 3.1k
Vertices: 1.6k
More model informationModel prepared as lowpoly for videogames, made in Autodesk Maya. Baked normals from highpoly model made in Maya too. Painted in Substane Painter. Retouched Normal map and AO map in Adobe Photoshop (fixed at last). Texture: 2048x2048px. I don’t know the name of the artist, so I’m very sorry about that (I really want to know).
Feb 16th 2021
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