Triangles: 60.4k
Vertices: 30.3k
More model informationHello, this is my first scuplting and first textures. Be understanding, I learned a lot thanks to that.
The object has 60k triangles because I made some mistakes with the production background so it was hard for me to keep the shape of the character while generating low poly. Some parts of the texture are out of focus, but that is also my fault.
Renders: https://www.artstation.com/artwork/X1WLZw
You can see the first sketch of this character here: https://www.artstation.com/artwork/Ea2G3v
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