A model made after the third level Crusader weapon in Darkest Dungeon.
This is the second in a series of Darkest Dungeon weapons (and maybe armor), that I want to use to get myself back into modeling again.
Self critique: Once again it’s the same problem with it bein a two handed sword, but the proportions of the grip to blade and hand guard don’t really get that across.
Things learned:
1) Unwrapping from a single Object in Blender is a lot easier. Although that might change in 2.8, since they are adding multi-object unwrap. 2) When I first made this, I got to the state it is now in terms of textures. Back then I was thinking of add more details to the textures. I left it alone for quite a while. I looked at it again just now and it makes me think that the textures are quite OK.
Comments