Triangles: 262.1k
Vertices: 263.2k
More model informationSomething I made for University. Searching Google Maps for strange farm areas around the globe. Did some experimenting in Blender. Hightmaps generated with Photoshop and Screenshots (really bad quality - I need real satalite images). Took the hight information through a displace and subdiv modifier. I like it and I am glad how this turned out to be not just a modiefied plane but instead true geometry (a lot of geometry…).
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