The goal was to create a weapon of our choice that has both a primary and a secondary forms it will use. We first designed primary, secondary, and a shootable range form for our weapons before modeling it.
The purpose was to create a game ready weapon with a secodary weapon having some sort of projectile. It can be designed to either harm or heal and help. the intention I had was creating a weapon that a hero would wield, examples include king Arthur, Marth, Roy, and Cloud Strife
The theme I have choosen for my sword is based on medieval, as well as influence from certain video game franchises such as The Legend of Zelda, Fire Emblem, and Final Fantasy series.
The art style I have went for is goldish color with a mix of blue and silver, as well as some purple color for the darts to signify what kind of liquid is inside. it is also covered in rust.
What I did good on is its design and beveling
What I could improve on is the UV mapping and resizing them to give better quality textures
CC AttributionCreative Commons Attribution
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