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Inside the you will find:
- .FBX files, ready to be imported into Unity or Unreal
- Unity Package (v. 2018.1.1f1)
The character has different variations:
- as a single skinned mesh (16k tris, 16k verts)
- as separate body parts parented directly to the skeleton. (20k tris, 18k verts)
No animations in the package.
Unity: You can use the humanoid animations that can be found on the Asset Store. Tested with humanoid animations from Unity Standard Assets and Unity Raw Mocap Data
Unreal: Works with standard mannequin animations. No retargeting needed, just select mannequin skeleton on import.
Single 4k texture for all the parts, all the previews are with 2k textures. Albedo (7 color variations + source .PSD) Metalness/Roughness Normal Occlusion
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