Triangles: 14.3k
Vertices: 8.8k
More model informationAssignment Instructions: - Create a scene from start to finish with Maya, and your choice of Texturing software (I used Substance Painter). - Maximum of 15k tris (no exceptions) - Maximum of 25 maps, using 512x512 mapsize. - Include lighting - All pieces must be modularly constructed
This is my take on the Butcher Chamber from Diablo 1, with some changes added to meet my assignment requirements.
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