Triangles: 54.4k
Vertices: 27.3k
More model informationPartly modeled in Zbrush, maya and substance painter, and textred completely in substance painter 2.6.1. I need to brush up my UV texturing skills for a seamless texture, since the UVs are shabbily done in Maya 2018. I aim to upload a enhanced version of this concept with my improved technical skills by the end of october.
CC AttributionCreative Commons Attribution
Oct 20th 2017
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