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Dodo Skeleton 3D Model
One of three skeletons I’m doing for an assignment. This isn’t meant to be a game asset. Just something to practice accuratly creating form. I want to get all three finished in time, so when I was sculpting it. I tried to stick to only using dynamesh at 32-64 res. It isn’t super detailed, but gets the idea across.
Software used: Zbrushcore