Triangles: 13k
Vertices: 5.8k
More model informationThis was a univeristy project, this dungeon was built in maya and zbrush, i wanted to build it so i could focus on creating normal maps and make more detailed assets in maya. The style of it was inspred by world of warcraft and diablo along with other isometric games like bastion and torchlight 2. I would also like to give a huge amount of credit to this tutorial from cubebrush. -link removed-
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