Triangles: 1.9k
Vertices: 2.1k
More model informationDusty Piano
An old dusty piano and stool modeled in 3ds Max.
Material and baking done entirely in substance designer 6 with the exception of a few masks that are painted in substance painter 2.
All the materials are done from sratch and specificly crafted for this scene.
Feel free to download it and use it in your game ( don’t forget to like :) ) The piano is 2680 triangles and the stool is 452 triangles. It uses the metal/rough PBR workflow.
Shoutout to Fallout London for using this model in their game!
Free StandardFree Standard
Mar 5th 2017
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