Triangles: 3k
Vertices: 1.7k
More model informationThis pseudo-viking axe was supposed to be the main weapon of a playable character in a game that died in its early stages. From this one I’ve learnt about modelling with curves, manual vertex normals manipulation, and how little certain details will be visible once in-game.
CC AttributionCreative Commons Attribution
Apr 18th 2021
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