Triangles: 8.1k
Vertices: 8.9k
More model informationThis is the first time I make a 3D model using retopology of a highpoly model I sculpted in mudbox, and also the first time I used normal baking on a character.
(Made to be seen in default mode)
Maps: Diffuse, Normal, Specular, Gloss, Emissive 2k textures 15588Tris
This is Eiji and he is a character from my own creation. I had him for about 5 years and thought it was an excellent idea to make him as a 3D model.
Eiji is a unique race, which is also a race I made myself, (I will describe it later)
Things I am going to think on next time:
I did the mistake of having a mirrored UV on the pants so I couldn’t make it non-symetrical.
Next time I will experiment more with removing edge loops.
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