Triangles: 26.3k
Vertices: 13.2k
More model informationFirst upload) for technical purposes, just to see how it would look like in a web. I used a free model as a base, brought up back detailes with Zbrush (dynamesh, clay polish, and few touches with a brush like dam standart) ended up with 3kk polys, then roughly retopoligised it. Then standart proces in Substance painter and used its built in uploading tool.
Software: ZBrush, Substance painter
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