Triangles: 8.8k
Vertices: 4.6k
More model informationAll of Eira’s current gameplay animations in my game Daybreak in Snowhere. Some things like her ear physics and some tail physics are handled by the game engine, so they’re minimally animated. Her eyes are drawn on planes which are then scaled up and down with step keys to simulate replacement animation.
Modeled, rigged, and animated in Maya Textured in Photoshop
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