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Here’s the project write up: https://www.artstation.com/contests/wild-west/challenges/43/submissions/30301
I’m relatively new to 3D modelling, so this challenge was a real learning experience. I wanted to cover the full process from model through rig and texture, making plenty of mistakes (the only way to improve)!
Edit: Added a simple idle animation.
Concept and character design by Christoffer Svensson