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This is my original character, which is based on a traditional Japanese ogre. I wrote a tutorial on PBR painting techniques in 3D-Coat for CGWORLD, Japan’s only 3DCG magazine, through this example. You can read the article from that time on the web.
I was happy with Toolbag’s rendering at this time, but I was fed up with Toolbag’s WebGL.
I completed this piece by rendering it in Marmoset Toolbag, but this time I uploaded it to Sketchfab and was filled with surprise and satisfaction as I was able to set up a very similar impression.