Experiment 626 - StitchYour model is disabled. For more details go to Edit properties3D Model
Decided to try and recreate Stitch as a more realistic game ready character. After rewatching the film I decided to also create the platform from his hearing in the Galactic Federation. I went about creating the base mesh for the character in ZBrush and used ZSpheres to retopologise him and then I moved him into 3DS Max Unwrap and pack UV’s and finally I textured the character in Substance Painter.