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My second robotic eyeball model.
This one has proper high-poly/low-poly baking, better UVs, and is properly rigged and organized into Blender collections. Thanks to the better workflow in this new model, I was actually able to upload this one to Sketchfab with no trouble and a normal polycount.
Since I will use this model as a PFP, certain icons on the outer ring indicate the tools used for this project, while others are representative of who I am.