Triangles: 324.8k
Vertices: 324.2k
More model informationI created this model using Zbrush and later exported to OBJ files to Maya; where I created a Clay Render. I also created a Toon Render with Zbrush’s shader. I will admit to using Zremesher to quickly generate low poly assets and that is why her lips have no definition, however I do know how to retopologize properly and will fix and upload a newer version.
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