Ferrari 488 GTB WheelYour model is disabled. For more details go to Edit properties3D Model
First hard surface modelling attempt! This is part of a larger project, I’ll upload the pieces as I finish them. Things to work on: 1) The back wheel edge isn’t flush (wobbly when rotating) 2) Subsurf modifier gone crazy, resulting in that strange crease along the outside perimeter… Currently fixing the poor geometry. 3) Funky (or missing) normals. 4) Smoothing shading would’ve been a good idea… I bet I could make a better looking model with half the geometry.