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FG2 (WIP)
3D Model
KeimoJ
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Triangles:
1.7k
Vertices:
1.7k
More model information
Refined the highpoly sculpt
Remapped UV’s and fixed few topology errors
Baked new normals & AO
Normals were inverted in the green channel for some reason (any ideas why)
Published
10 years ago
Feb 22nd 2016
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