Robot Model done in Maya 2020
Texture credits: Metal grunge: https://d375arzkiue0t1.cloudfront.net/asset_images/images/000/000/950/large/grunge_map_18_bitmap_output.jpg?1444250046 Silver: https://www.pinterest.com/pin/346636502550288769/ Dark metal: https://pixabay.com/illustrations/scratched-metal-brushed-texture-934483/ Futuristic metal: https://t4.ftcdn.net/jpg/02/27/84/03/240_F_227840352_OiCN6JogOoK3PHHSvuUtYEn0k2vfFU7U.jpg Vent: textures.com Bullet holes: https://www.freepngimg.com/download/bullet%20hole/20-bullet-shot-hole-png-image.png Rust 1 (edited): https://www.vippng.com/png/full/242-2423609_rust-png-transparent-rust-decal-png.png Rust 2: https://toppng.com/uploads/thumbnail/high-resolution-decal-rust-texture-0006-metal-rust-texture-11562902283a7uw2ebasa.png Metal scratches: https://www.pngplay.com/image/352506
Normal Map generated using: https://cpetry.github.io/NormalMap-Online/
Glass texture for the eye taken from SP 3DAC texture library
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