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I wanted to take a stab at making something less boxy than my usual models with ornate features. I spent the last month on and off making this flintlock pistol. Modeled in Blender 2.83. Beveled normals and ornate engravings were baked in Blender, the ornate engravings were made in Affinity Designer. The rest of the texturing was done in Substance Painter. This is also the first time I sculpt a skull. I am super happy with how everything turned out!
Extra file includes: PBR texture set in 1k, 2k, and 4k. Each set Contains: Color Map, Metalic Map, Normal Map, and Roughness Map.
Also in the Extra file is the final Blend file with a basic light setup and a free HDRI I used from HDRI Haven packed in.