Triangles: 4.1k
Vertices: 4.6k
More model informationThis was a small personal hardsurface project. I wanted to learn Substance Painter better, so I made this wacky rocket and textured it using the pbr-metal-rough workflow. -and flying a rocket like this, where else would you end up except on a moon made of cheese!
(if you’re interested, more renders here)
Apr 11th 2017
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