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A forest golem creature that I crated by myself with the sole intention to use it in a top down tactical inde game. Unfortunatly the game didn’t get the greenlight but I loved the concept of the creature so decided to create it anyway! I like the idea of this big, heavy, forest creature being able to smash up rocks and roams about the jungle being a guardian of the forest. Its features were mainly designed around the sheer bulk and force combined with a cape (originally a forest green style but developed later into a contrast colour) to resemble belonging once to some sort of tribe or community. Its other feature was that of a series of wrist blades which it could use as a weapon, perhaps in combat or in hunting.
Follow the link below for my development blog on how it was made, as well as a link to the augmented reality version!