Triangles: 23.8k
Vertices: 12.1k
More model information9 weeks in total to get this girl working. From sculpting to rigging, animation and character controllers, this goblin has been a heck of a challenge. I’m happy to be out of the other side with a lot more useful skills under my belt.
I made this character for my uni assesment after an artwork by Sam Frisk on Twitter.
I followed a high to low workflow, maxed roughness PBR texture, and even made a simple custom rig.
While learning, it kicked my butt but I am very proud of the results.
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