Triangles: 20.2k
Vertices: 9.8k
More model information***Original Concept work by Arthur Malagon
My intention here is to take a concept art and re-create it in 3D. I will try to create at least 2 different variations from the concept art. I’ll be using Maya as my main modeling tool and then using Substance Painter for texturing. I want to keep the model fairly low-poly and use Sketchfab for real-time rendering.
Jul 15th 2025
Comments