Triangles: 7.9k
Vertices: 4.7k
More model informationA university project. The goal was to create a hardsurface object with 8k triangles and 2k textures.
Modeled in 3DSMax, baked in xNormal, normal details in NDO, textured in Substance Painter 2 and rendered in Marmoset Toolbag 2.
Original concept art: http://nikolayasparuhov.deviantart.com/art/HS-car-concepts-505122851
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