Triangles: 368.7k
Vertices: 184.3k
More model informationModel Overview This character model is a unique variation derived from a LoRA training experiment. Originally developed to test visual character consistency. Technical Improvements Mesh Optimization: Non-manifold edges have been reduced by over 20x, resulting in a significantly cleaner and more predictable structure. Holes: 0 Geometry Note: Due to limited training data regarding the “backside” during the initial generation, some areas may require further artistic fine-tuning depending on your specific needs.
CC AttributionCreative Commons Attribution
Apr 8th 2026
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