Triangles: 4.5k
Vertices: 2.7k
More model informationUpdated! Results of first real adventures into exploring Substance Painter.
I’ve only recently been exposed to the program, and after a few initial base studies, I decided to put together something a bit bigger with multiple pieces, various materials, colors and imprints, resulting in this Game Boy Advance project.
I’ve learnt much over the past weeks playing with it, and have come out stronger with many tricks to adapt future pipelines for as well.
Currently the model PC is 4529. Having sorted out previous issues exporting from Substance, the model is now also properly using the 2048 maps as desired for this project.
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