Triangles: 5.6k
Vertices: 5.3k
More model informationThis scene is not only a normal environment, but also adds rocks and a creature Drillborb. This scene is created to make an animation for the creature Drillborb and rocks that makes use of the physics engine to make sure that they pop out and roll. The use of game physics was something that I wanted to learn and it work out great.
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