Triangles: 3.4k
Vertices: 1.8k
More model informationPart of a church I created for a real time project. From the scanned data, the model was optimized - low poly version modeled, rebaked (albedo, normal & AO map) and edited the final PBR maps. Total project consisted of multiple interior and exterior models (around 100 parts). The model was segmented in a way each part has 5px/cm texel density using 8K maps. More about the project - https://www.hellenic-cosmos.gr/osios-loukas
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