Triangles: 82.1k
Vertices: 41.1k
More model informationThis girl is based on a childhood drawing by my niece and is an exercise in baking a normal map from a high-resolution sculpt to a lower-poly mesh and texture painting in Blender. The hair, facial features, and fingers were created in the sculpt and are not part of the base mesh.
Apr 30th 2019
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