Triangles: 15.6k
Vertices: 8.2k
More model informationThe task was to create a golem that was no more than 8k polygons.
What i created was based on a gladiator, the cape the sword. I added an idea of my own for the mace that replaces the left hand.
I modelled, sculpted & retopologied in Blender. Then baked & textured in Adobe Substance Painter.
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