Create 3 different pieces of furniture using the editable polygon techniques discussed in class. Examples could be a computer desk, couch, table, TV stand, bed, dresser, jewelry armoire, china cabinet, or a small bar. All three models should be colored accordingly. Each of the 3 pieces of furniture should be modeled from one base geometric shape and converted to an editable poly. Use as many of the edit poly tools to create the forms for each piece of furniture. Make sure you name all the objects in the scene. Be creative and as detailed as you can. All 3 pieces of furniture should be created within 1 Maya file. When finished name the file “lastnameFurniture.mb,” example: CrewsFurniture.mb
Objectives:
Learn to use the basic tools and functions of edit poly such as cut, extrude, bevel, and connect. Manipulate a 3d object at the sub-object level, using vertex, edge, polygon, and element modes. Goals:
Become proficient in creating basic 3d objects using edit poly.
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