Triangles: 82.4k
Vertices: 57.6k
More model informationthose rogue skeletons,they are up to no good! i did this radioactive scene in blender, using low poly style and rigging some of the characters (others are just repositioned modifying the mesh) i didn´t achieve the same lighting results than i did in blender (not even close);and i don´t now why, but the barrels are illuminated where they should be shaded, and shaded in the parts that shoud be illuminated…however, im quite happy about how this looks here
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