Fully rigged 3D Model of ‘Godette’, the mascot of the Godot Engine (https://godotengine.org/), created in Blender 3.2 (although the rig should also work in older versions).
Comes with basic arm and leg ik (+pole targets), as well as a lot of face rig controls. In addition to that, there’s about 32 face and hand pose presets included (using Blender’s Asset Browser).
I hope you’ll find this rig useful!
Original ‘Godette’ design licensed under CC0.
Sculpt by by Pablo Dobarro (https://twitter.com/pablodp606), licensed under CC-BY
Rig/Retopo by Zahlenmaler (https://twitter.com/zahlenmaler), licensed under CC-BY