Triangles: 4k
Vertices: 2k
More model informationModelled from ZBrush based on metaballs exported from Blender, retopologized and UV’d for game engine use in Maya, then tetured and rendered in Substance Painter.
Related Artstation-Post: https://www.artstation.com/artwork/mqmOP8
CC AttributionCreative Commons Attribution
Apr 17th 2019
Comments