- Collision mesh
- Texture maps: 2048x2048 Normal, Albedo, Specular + bonus! Small version of texture or tiling texture
There are 3 levels of detail for each model. It’s allow to optimize gaming graphics, and depending on the load range of drawing the appropriate model.
LOD0 276 points 160 triangles
LOD1 172 points 116 triangles
LOD2 80 points 56 triangles
Collision mesh enables to correctly handle the physical model in the game engine.
Soon in AssetStore