Loading 3D model
You are seeing a 360° image instead.
Connection error. Please try again.
Sorry, the model can't be displayed.
Please check out our FAQ to learn how to fix this issue.
It looks like your browser or this site is blocking some scripts or cookies necessary to properly display the viewer.
Or visit the Help Center for more information:
- Collision mesh
- Texture maps: 2048x2048 Normal, Albedo, Specular + bonus! Small version of texture or tiling texture
There are 3 levels of detail for each model. It’s allow to optimize gaming graphics, and depending on the load range of drawing the appropriate model.
LOD0 130 points 244 triangles
LOD1 80 points 152 triangles
LOD2 14 points 24 triangles
Collision mesh enables to correctly handle the physical model in the game engine.
High-quality texture creates a realistic look to the model. As each model created small version of texture or tailing texture, for a very long-range rendering.
Soon in AssetStore