Triangles: 382.8k
Vertices: 137.2k
More model informationGravity Sketch shows no sign of bending. This experiment, was to design a conceptual vehicle with more production type surfacing. Drawn full scale in VR, sketched the exterior, refined the exterior, blocked in the interior, finished the interior, surfaced the exterior, finished surfacing the interior, and added lots of details. Long session.... approx 6 hours… but I have a complete vehicle… no 2D reference sketches… ideation and creation happening totally in VR. First time I’ve run the batteries completely down on the Vive controllers!
This model has been updated extensively -check out the version “Rev2”!
3 comments