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Every surface is NURBS math. This is the closest thing to a “watertight” model that I’ve created using Gravity Sketch. Lamborghini 3D concept created entirely while immersed in VR using GS. Lots of new tricks developed during the course of sketching/modeling this car. Showing the wing in the “stowed” position. Texture mapped logos! [10/9 edits to bodyside, door, fenders]
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