Great Rocks Coast 211110 01 Scene Output 40963D Model
This is another project based on an Example World in World Machine called Great Rocks. It’s based on the Artist Point revision as a demonstration of PBR material creation. On seeing it the first time, in the lighting that was set up for the scene, I thought it would make a great, rocky shore. My version has a bit more distortion and is 16 km square, hopefully enough to serve as a sea-level setting in a 3D scene. I included water geometry, but I don’t know if it actually created a water-tight volume or just a surface plane. It looks like the latter, but I don’t have a 3D app set up where I could go in and check.