Triangles: 44.7k
Vertices: 28.1k
More model informationNotice: This is the work in progress model. Final version is at: https://skfb.ly/VRyA
Thanks to Chris Mallinson from Caged Element I was able to help out and create one of their cars for their racing game GRIP. Created for Unreal 4, using 3Ds Max, Substance Painter, Photoshop.
More images at: http://www.robertberrier.com/portfolio/grip/
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