Hi guys ! Here is just simple gun Normal details are directly added in Substance All the texturing is done with painter
Modeling (Low and high poly, high poly for soft edges) with Maya Uvs : Maya Baking : Substance painter Texturing : Substance painter
U can Find more of my work on Artstation (And renders for this project) ===> https://www.artstation.com/maximefitoussi
Hope u like it and have a nice day !
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