Triangles: 945.4k
Vertices: 472.7k
More model informationThis is meant for Gustav’s eyes only, as it is a work in progress. No texturing has been done – material-wise it is completely blank. The left one (with dimples) is the high-poly golf ball, most closely resembling the original golf ball, while suffering a very high poly count (close to a million faces). The right one (faceted) is the low-poly golf ball (only 1.4K tris), which we will use as a computationally non-intensive geometry, while baking, i.e. projecting, the surface of the high-poly one onto it, so as to achieve an adequate resemblance to the actual object, while making sure it is unproblematic to render, even in a cell phone environment.
CC AttributionCreative Commons Attribution
Aug 8th 2021
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