Half-Life 2 Combine Strider Rigged3D Model
After days of searching for a rigged strider, I decided to do it myself. I have never rigged anything before, so it took days to figure out, and it’s not perfect, but I hope you’re able to make use of it. Below is a link to the model that I originally downloaded.
https://sketchfab.com/3d-models/estrider-half-life-2-ecfa41276ee3480286fb4f024bdb8bca
Also, this model was rigged to be used with inverse kinematics, so it might not work the way you expect. And the rig looks a bit janky when you download it. Luckily, it’s insanely easy to fix all that. Just follow these steps.
First, select the armature, and on the Data tab (the one that looks like a little dude running), under Viewport Display, select Stick from the “Display As” drop-down menu. Also hit In Front to see the bones easier.
Then, in Pose Mode, you can set up the IK structure by selecting Leg.003, Shift select Leg.002, Shift+i, To Active Bone, then under Constraints, set Chain Length to 3. This works for the .L, .R, and .B legs.
.dae recommended.
CC AttributionCreative Commons Attribution
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